LESSON 03 · 7 MIN READ
Install a skill and make a project
Download a skill, put it where Claude Code finds it, and render the example story's test frames.
In this lesson
- →Where the skills folder is
- →How to start a new video project
- →The 3-picture test that proves it all works
1. Download
Open your account and download the skill. Starter members choose one skill; Annual and Lifetime include all of them. Each ZIP carries your personal licence.
2. Put it where Claude Code finds it
Unzip it, then copy the folder inside skills/ (for example 3d-story) into your Claude skills folder:
- macOS / Linux:
~/.claude/skills/ - Windows:
%USERPROFILE%\.claude\skills\
Create the folder if it does not exist. Restart Claude Code, and the skill is available in every project.
3. Make a project
Each video channel gets its own project folder. Make an empty folder with a short path and no spaces, for example ~/videos/my-channel, open Claude Code in it and say:
Use the 3D Story skill. Set up a new project in this folder and render the example stills.Claude copies the starter engine in, runs npm install and renders three test frames of the example story. You can also do it by hand:
# copy everything from the skill's assets/starter/ into your folder, then:
npm install
node src/render.mjs --story promises --wide --stills 10,40,904. The test
Three pictures appear in build/promises/stills/. If you can see them, your computer is ready: Chrome, the GPU, Node and the engine all work.
What is in the project
src/ render.mjs (frames -> mp4), align.py (timing), sound.py, captions.py
web/ engine.js, world helpers, characters, stories/<name>/world.js
stories/ <name>/script.json, voiceover.txt, sound.py
voice/ <name>/clean.wav
sfx/ 118 recorded sound effects (CC0)
build/ timing, stills, silent video, mix
output/ finished videosstories/<name> folder per video. Old videos stay renderable, and Claude can reuse your sets and characters.